- #THE SIMS 2 EXPANSION PACKS GUIDE HOW TO#
- #THE SIMS 2 EXPANSION PACKS GUIDE MOD#
- #THE SIMS 2 EXPANSION PACKS GUIDE UPGRADE#
- #THE SIMS 2 EXPANSION PACKS GUIDE SERIES#
Traits and skills from each expansion are not included here.
#THE SIMS 2 EXPANSION PACKS GUIDE HOW TO#
Sim Settlements Builder's Toolkit: (Start at 00 Creation Kit 101.This cheat guide goes over all of the explicitly expansion-exclusive cheats for The Sims 4, from perks for businesses and how to get maxed out retail employees, to how to bump a Sim up to the most powerful Grand Master Vampire out there. If you're interested in releasing your own AddOn Pack of buildings for Sim Settlements or just contributing to the mod, check out the Builder's Toolkit below, which teaches anyone at all, even those without any modding experience how to do so! The entire system is open-ended, with scripts and tutorials that allow absolutely anyone to add their own buildings, clutter, and stories to expand the system from their own mods.
#THE SIMS 2 EXPANSION PACKS GUIDE MOD#
If you have the HUDFramework mod installed, you'll gain access to a Workshop HUD piece designed specifically to make the goals while playing Sim Settlements clearly displayed in front of you whenever you're in your Settlements.īy the time this mod reaches its final form, the settlement system should be so engaging that you won't dream of ignoring it again! With major add-ons, such as Industrial Revolution and Rise Of The Commonwealth, tons of unlocks are added in the form of special buildings and settler inventions that you can use while you're out conquering the wasteland! To make the system even more worth it beyond the visual reward of the above systems, a tax system is in place to ensure the settlements can have a huge impact on your gameplay. Furniture markers are placed throughout the homes and buildings so your settlers spend less time clumped up waiting for something to do and instead engage with your settlement. Clutter throughout homes and some shops is chosen randomly both at creation and periodically when you visit them to really make them feel lived in. No longer will all of your settlers share the same boring life story, some of them will be flagged with interesting backgrounds, likes, hobbies, and quirks that play out in a visual story in their homes to make them stand out and feel like a unique and important person.
#THE SIMS 2 EXPANSION PACKS GUIDE UPGRADE#
To help make settlements more interesting, the basic needs of your settlers change over time, making keeping them happy more of a challenge, raids less predictable, and the upgrade unlocks feel like they were earned. The base mod includes a large selection of buildings with even more available through add-on-packs!Įvery building has multiple levels of upgrades that can be unlocked over time to keep you coming back to re-explore your own settlements and find out what's changed. Using the basic types of Agricultural (farms), Commercial (stores), Industrial (factories), Residential (homes), Recreational (entertainment), and Martial (defenses) - you create a basic outline for your settlement using the workshop system and the settlers will handle the rest. In Sim Settlements, these zones are known as Plots.īuildings are chosen at random and filled with random things depending on how you zoned an area.
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#THE SIMS 2 EXPANSION PACKS GUIDE SERIES#
It includes a series of systems to help bring your settlements to life, and make them more dynamic and interesting to engage with. This mod changes the settlement experience by allowing you to place down zones (ala Sim City) that will make your settlers create buildings of the appropriate type in that zone. It also feels bizarre that you have to micromanage all these people, and personally plant seeds and decide where people sleep - you're their leader, not their mother! You're supplying these people with security and tons of resources, why can't they kick in and help out with building up the city?
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Settlements lack that Bethesda game feel of exploration and progression, and so there's not much incentive to actually use the system. One of the biggest problems with Fallout 4, is just how disconnected the Settlement system feels from the rest of the game. This functionality is provided through Patreon.